Name: Hachimon ~ Eight Gates
Rank: -
Element: N/A
Description: The Eight Gates are eight specific points on a person's Chakra Pathway System. They limit the overall flow of chakra within a person's body. The basis for the idea of the chakra gates comes from the body's limits on the functions within it. This makes the body much weaker, but it keeps the body from expiring too soon. By opening these gates, the user can surpass their own physical limits at the cost of extreme damage to their own bodies. Any shinobi who activates this state will temporarily gain powers greater than a Kage, but they will die because of the damage done to their body.
In Shukke's case. he is able to open up to all eight gates and utilize some of the Taijutsu techniques it offers. Because of his unnatural chakra, he releases unholy chakra instead. This unholy chakra courses through his veins and Jashinic body, giving him the vitality and physical increases the corresponding gate release(s) would give. However, the sheer energy of the chakra release is powerful enough to repel metallic matter and also corrode sources of life such as land or water. It will disintegrate nature to an extent and corrode the natural energy it gives off.
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The Gate of Opening (開門, Kaimon), located in the brain. This gate removes the restraints of the brain on the muscles so 100% of their strength can be used whereas normally, a person can only use 20% of their muscles' strength to keep them from disintegrating. Unlocking this gate allows the user to use the Front Lotus.
The Gate of Healing (休門, Kyūmon; English TV "The Gate of Rest"), located in the brain. Forcibly increases one's physical strength and temporarily re-energizes the body.
The Gate of Life (生門, Seimon), located on the spinal cord. Allows the user to use the Reverse Lotus. The increased blood flow turns the skin red. In the video games, it allows the user to perform the Leaf Hot Wind.
The Gate of Pain (傷門, Shōmon), located on the spinal cord. Increases the user's speed and power. May cause muscle tissue to tear on use.
The Gate of Limit (杜門, Tomon; English TV "The Gate of Closing"), per above. Located in the abdomen.
The Gate of View (景門, Keimon; English TV "The Gate of Joy"), per above. Located in the stomach. Allows the user to perform the Morning Peacock. Opening of this gate releases such large amounts of chakra that it can cause nearby water bodies to form a vortex around the user.
The Gate of Wonder (驚門, Kyōmon; English TV "The Gate of Shock"), per above. Located below the stomach. Allows the user to perform the Daytime Tiger. Those who open this gate pour glowing green sweat from every inch of their body, which immediately evaporates from their own heat energy, creating an aura which people would mistake as a green chakra coating. In the video games, allows the user to perform the Eternal Chaotic Dance. The aftereffects of opening the gate are that the users muscle fibers are ripped to shreds, causing intense pain if anything or anyone touches him.
The Gate of Death (死門, Shimon), located at the heart. Releasing this gate uses up all of the body's energy. It makes the heart pump at maximum power and exceeds the power of every other gate. Opening this gate assures the user's death shortly after
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Jashinic Immortality: Because of Shukke's immortality, he is able to survive opening the Eighth gate and sustain the power of lower gates. However, even if immortal, opening the eighth gate comes into one of these consequences:
1. Shukke loses his immortality but survives the damage and will return to full health in a week (real time) using the Jashin Pact, even being able to walk after survival to a different area.
2. Shukke will temporarily lose his immortality (delay period) but survives the damage. However, the damage is incredibly massive and drains the majority of his body's energy and power up. He is only able to crawl his way to move. His immortality will return in one week (real time) and he will return to full health using the Jashin Pact in two weeks (real time.)
3. Shukke loses his immortality and can never retain it again at the cost of suffering immense body damage but is still able to utilize chakra and walk. He will return to full health three days later (real time) using the Jashin Pact.
4. Shukke loses his immortality temporarily for three days but can never ever use or open the eight gates ever again. He is able to return to full health a day later (real time.)
5. Shukke keeps his immortality but the immense body damage will make him paralyzed and unable to move from his spot for two days, enough for a ninja to spot him. After two days, he will barely be able to move from his spot for an additional two days. On the fifth day, he will be able to walk limply and have a hard time manipulating his chakra. On the week, he is able to return to a half-full health and is unable to battle for an additional three days,
6. Shukke loses his immortality but is able to survive the damage and can utilize chakra. He is able to return to full health four days later.
One of these consequences are chosen as a result of opening the eighth gate.
Name: Front Lotus
Rank: B
Element: N/A
Description: Omote Renge is a Taijutsu technique which was forbidden due to the strain it puts on a ninja's body. By opening the first of the Celestial Gates, the Initial Gate, the ninja is able to release the restraints in the brain and push the body farther. In Lee's case, he was able to increase his speed and power. To utilize the Omote Renge, Lee first loosens the bandages around his arm. With a quick dash he is suddenly below his target and a quick upward kick sends his opponent skyward. Lee then jumps into the air to place his chest to the back of his opponent. He then wraps his arms and the bandages around his opponent to prevent escape. As the pair begin their fall back to earth, Lee begins to spin downwards at a high rate of speed, driving his opponent head first into the ground. At the last moment Lee himself releases the bandages and jumps to the clear. Though the technique injures his opponent, it also takes its toll on Lee's body as well.
Name: Reverse Lotus
Rank: A
Element: N/A
Description: Ura Renge is a Taijutsu technique which was forbidden due to the strain it puts on a ninja's body. To complete the technique, Lee had to open the first five of the Celestial Gates. By opening the first of the Celestial Gates, the Initial Gate, the ninja is able to release the restraints in the brain and push the body farther. In Lee's case, he was able to increase his speed and power. By opening the second gate, the Heal Gate, Lee was able to temporarily increase his stamina. With the opening of the Third Gate, the Life Gate, Lee's body turns a shade of red and he is able to perform the Ura Renge. When Lee performed the technique though, he also opened the fourth gate, the Harm Gate, and the fifth gate, the Limit Gate. Opening the gates removes the limiters placed on the body, and by opening these gates Lee was given a great increase in power in speed. The technique was forbidden though because as each subsquent gate is opened, the body faces more and more strain. When Lee opened the fifth gate, his muscles began to snap.
To utilize the Ura Renge, Lee will open the first three Celestial Gates. Then, like Omote Renge, he quickly moves beneath the target and kicks them upwards. While in the air Lee will then pummel his opponent throughout the air with high speed Taijutsu attacks to weaken them. Then at the apex of his attack he will strike his opponent in the chest towards the ground. Lee then moves in close to his opponent and attaches his bandage. Lee will then allow his opponent to get some distance, he then pulls his target back to his body and does a hard downward palm strike to their chest causing them to crash into the ground with massive damage.
Name: Morning Peacock
Rank: A
Element: N/A
Description: Asakujaku is a Taijutsu technique used by Might Guy. Guy first opens the sixth Celestial Gate Keimon, which gives him access to an enormous amount of chakra. Using this tremendous burst of power and speed, he will approach his opponent in a distinctive stance. When near enough, he will kick his opponent and launch them into the air. He will then strike them multiple times, causing the distinctive peacock fan to develop. The feathers of the fan will be formed by the super-sonic movement of Guy's fists. The high speed creates friction in the air, setting it on fire. This then rends the air into a flaming shockwave which destroys his target. After being struck, the opponent will then fall back to the earth, covered in the strike's aura.
Name: Afternoon Tiger
Rank: S
Element: N/A
Description: Hirutora is a Taijutsu technique used by Might Guy. Guy first opens the seventh Celestial Gate Kyoumon, which gives him access to an enormous amount of chakra. Using this tremendous burst of power and speed, he will form the needed hand positions and unleash a punch which focuses a massive amount of air pressure into a single point. This pressure point then explodes in a single instant, causing a massive blast range. Because the technique is Taijutsu and not made of chakra, it can not be absorbed by ninja skilled in chakra absorption.
Name: Divine Demon Burst Rush
Rank: SS
Element: N/A
Description: Tenakki Hekitokkan is a Taijutsu technique developed by Shukke. This is Shukke's modified and re-named version of the original technique utilized by opening all eight gates to suit his Jashinic nature. Shukke opens all eight gates where all of his physical capabilities has maximum power, at the level of a Kage. After doing this, he would launch towards his opponents at extremely rapid speeds. He launches multiple punches at their face and chest from multiple directions that it looks like there're clones of him attacking at the same time. After this, he would launch an ankle kick towards the opponent's chin, launching them high to the sky. Shukke will jump as well just above the aerial enemy. He then launches attacks on their chest and then spins like a tornado with their head aiming for the opponent's chest at enormous rates. An extremely dense, black, unholy chakra aura resembling a monstrous demon would surround Kaibutsu to represent the fatal and deadly blow. Beyond the chakra aura is a rotating layer of air pressure creating from Shukke's movements. The air pressure will surround Shukke's aura like a shield and acts as the first point of attack, creating an explosive impact. Beneath the chakra aura and actually covering Shukke is a dark purple-layer. This layer is actually pure, condensed, solidfied kinetic energy created from Shukke's motion. The solidfication of a tremendous amount of kinetic energy is the greatest mark of upmost Taijutsu, labeling this technique as one of the most strongest Taijutsu attacks in the world. These three points of attack represent the focuses of Taijutsu attacks. Once they near the ground, Shukke's spinning body and head would connect tp the opponent's chest and smash it to the ground. An immense explosive collision that demolishes the entire environment will result in this. The chakra aura will drill through the opponent and create openings to injure major organs. Then the sheer force of Shukke will obliterate the opponent and ground. The impact of this attack is great enough to destroy or take off someone's heart when aimed at the chest. Opponents have a extremely high chance of dying from this attack. However, because of the maximum strength and power needed, Shukke will have a consequence, his muscles most likely torn.
Name: Chakra Enhanced Strength
Rank: C-S
Element: N/A
Description: This is a technique where the user focuses chakra into their hands and feet using precise chakra control and releases it with pinpoint timing, which greatly enhances their strength. Tsunade created the concept of this technique to intimidate enemies and keep them at bay while she healed injured ninja.
The training for this technique is quite arduous, as Tsunade repeatedly came at Sakura with full power to help her learn. Despite this, the outcome of this training is incredible, giving the user enough strength to easily make gigantic craters or kill opponents with single strikes. Shukke can make use of this technique with his chakras on his Taijutsu to increase destructive power as well as using it on his weapon attacks. When used on his scythe, the chakra stored within it will increase the force, sharpness, and power of the scythe attacks depending on the chakra consumed, increasing the lethalty of his attacks.
Name: Thunder Tank
Rank: A
Element: N/A
Description: Ikazuchi Tanku is a Taijustu technique utilized by Shukke. This technique is very similiar to Lord Raikage's Liger Bomb. Kaibutsu grabs his opponent and slaps his two hands to the sides of their head. Then, he lifts them above his head as they're under shock. Finally, he either throws or directly slams their head into the ground, thus either breaking their skull or knocking them out (3 posts). Quite devastating, it inflicts a large deal of stress on Shukke.
Name: Eruption Swarm
Rank: C
Element: N/A
Description: Funkamure is a Taijutsu technique utilized by Shukke. Shukke will use full flexibility to extend his leg to be above or across the target's head, and he will launch a powerful kick to their head, much like the great eruption of a volcano. Depending on where it hits and where it's hitting from, brain damage can be expected.
Name: Plunge of Dark Night
Rank: D
Element: N/A
Description: Tobikomi no Kuronaito is a Taijutsu technique utilized by Jashinists. A very basic attack, Shukke will focus all of his strength into his hand while it's in a chop posture. Shukke will stab his hand, fingers first, within the opponent's flesh, drawing out blood. The hardness of the opponent must be weaker than the strength of Shukke's attack, and so this attack is rarely employed. When accompanied with chakra enhancements, this technique might be successful.
Name: Flying Swallow
Rank: B
Element: N/A
Description: Hien is a Taijutsu technique used by the Leaf ninja Asuma. Using Chakra Flow, this technique requires a bladed weapon; by feeding chakra into the weapon, the ninja will increase the length and density of his blade to strike an enemy from several feet out of the physical blade's range. This is accomplished by creating an invisible extension of chakra that shapes into an edge that functions like the normal blade itself.
Seeing the blade, the opponent may misjudge how far they need to move to avoid an incoming strike and thereby still be cut even if they manage to avoid the metal portion of the blade. The chakra-enhanced blades are strong and sharp enough to strike through solid rock or cut through iron. This is extremely efficient when used with Shukke's scythes, and is also used to channel the chakra-enhanced strength technique to increase the power of scythe attacks. Some of the unnatural chakra enters the opponent's body when they're struck and wounded by the extension, disrupting their ability to use complex chakra techniques like genjutsu.
Name: Cutting Coil
Rank: B
Element: N/A
Description: Katto Koiru is a Weaponry technique utilized by Shukke. Using a weapon with a cord attached to it, his scythe for example, he will use the cord area to spin around the target's limb, tying it down and restraining its movements. AS the opponent is suspended, the cord will come to an end and the blade will violently strike down on the opponent's limb in the manner of a "bite." Subdued, Shukke will pull on his scythe vigorously and the scythe and cord will tear the limb away from the body, severing it and inflicting great damage.
Name: Seven Strikes of the Monk
Rank: D-C
Element: N/A
Type: Kenjutsu
Description: Shichidaigeki no Shukke is a basic Kenjutsu technique utilizing the use of a sword. As a master swordsman, Shukke can use precision and attack speed to limit how much and how fast an enemy can attack. Althuogh labeled as seven strikes, it is actually much more than that. Shukke will strike at various areas from different directions at high speeds, making it seem as if ten blurry similiar attacks looks like one visible one. The angle and speed causes the opponent to misjudge the amount of attacks. Shukke will strike ten times at the same area but his speed is so great that it only looks like one, making the opponent feel as if his attacks are getting heavy and breaking down own's offense and defense one at a time. A second later, Shukke will strike ten times at another position and repeats this for an overall of seven times, hence Shukke will hit seventy times but the enemy will see it as seven. This would mean that the enemy will have seven. heavy, muscle-exhausted areas from which Shukke can strike at any of these areas and that strike will break right through the opponent and slice through their body or they will attack the opponent while they are open. At C-rank level, Shukke will strike seventy times in just a few seconds at near-untracable speeds but this time he will hit all over the place, making it seem to the opponent as if there were seven strikes and then a faint blurry cloud of seventy strikes. This would give the technique away a bit but it gives the opponent little time to counter or dodge, forcing them to fight by reflex. Eventually, the eenmy will be overwhemed and then suffer some hits. If not, then they will suffer several muscle-exhausted areas all over their body which will cause the body and mind to tire out pretty quickly, giving Shukke a split second to attack. Shukkei's muscles are likely to become greatly exhausted from this and have a lack of stamina depending on the situation he uses it in.
Name: Opening Approach
Rank: B
Element: N/A
Type: Kenjutsu
Description: Rokotsu Komichi is a Kenjutsu technique utilized by Shukke. With the use of a sword,Shukke will combine a swordsman's attack speed and precision together for lethal strikes. Shukke will charge his elbow and biceps area with enough chakra to temporarily feed it so it can work properly. He will then strike the opponent and force them to think on their feet by stabbing them multiple times at intense speeds at the lower body area, particulary the hip to knee. The speed Shukke is using is so intense that if the opponent does not block his attack and instead uses Shukke's open head area to kill him, Shukke will be able to stab the lap, knee, and legs several times before the opponent even connects his blade with Shukke, thus cutting off their legs and immobolizing them. Once that happens, Shukke can just launch a deadly cut that will kill the opponent. The opponent is forced to defend their leg area and while that happens,Shukke will constantly hit the area which is blocked by the blade. Eventually, the opponent's focus will be diverted to that of the leg area and they will be busy parrying Shukke's lower strikes and forgot about the middle area. Shukke will then suddenly cut right through the edge of the opponent's sword or at least quickly stab right above the sword to stop it from moving, and then forcefully slash his sword up right through the opponent, dealing massive if not deathly damage to them. While they're surprised, Shukke will rapidly launch several lethal attacks at the opponent's body, hacking them into pieces and killing the opponent.
Name: Ending Approach
Rank: A
Element: N/A
Type: Kenjutsu
Description: Shimekiri Komichi is a Kenjutsu technique utilized by Shukke. With the use of a sword, Shikyo is able to stop and counter any sword attack with another sword. he will use accuracy and speed to keep up with an opponent's attack speed and where their sword will strike, while applying equal force which will drain all power from the blow. This is effective against face-paced multiple sword attacks. After Shukke has reached the point where he has stopped an enemy attack who cannot use the same sword to attack again (hence by striking at the hilt or bottom of the blade), he will then stab the enemy at the heart area multiple times.