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 Watari Dorunezu (Young)

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Vengeance
Amekage
Vengeance


Posts : 362
Join date : 2009-05-20

Watari Dorunezu (Young) Empty
PostSubject: Watari Dorunezu (Young)   Watari Dorunezu (Young) Icon_minitimeFri Jan 11, 2013 4:53 pm


Character Information

Name: Watari Dorunezu

Age: 14

Gender: Male

Place of Birth: Sunagakure

Date of Birth: -

Appearance:

Watari Dorunezu (Young) It__s_walter_time__by_lady_omenka-d5i5j8x

Spoiler:

Height: 5'9"


Weight: 121 lbs

Personality: Watari is a loud, arrogant, and a sadistic kid. He likes to play around and mock his enemies before sending them to their deaths. He has a big ego and violent battle attitude. It's rather easy to frustrate him in battle from just mocking him even after a display of his ability or just avoiding his wires. He's so drowned and involved by the chaos and luxury of battle that he practically focuses on killing the enemy. Watari has a moderate temper and can be foul-mouthed. He takes great glee in bloodshed, and he favors killing, violence, and fighting equally. He's perhaps best described to be a child, despite his intellectual mind and heritage, in that he always retains the same goal and intention, no matter how much time passes. When faced with a much stronger enemy, he has no qualms in having people assist him in the fight.
When he's not thinking of fighting or training, he likes to read books or sleep.
Smokes occasionally.
Likes: .

  • Violence/Fighting/Training
  • Killing people
  • Strings
  • Puppet Shows
  • Tobacco
  • Looking at the dawn
  • Overall being the best at his game



    Dislikes:
  • Being powerless
  • Being forgotten
  • People who mock him and his abilities
  • Fat people


History:
Birth/Academy Arc
Watari Dorunezu was born within Sunagakure. He entered the Ninja Academy at the age of 6. There, he excelled at ninja tools and the use of weaponry. He quickly learned how to manipulate his chakra and also excelled at Ninjutsu. Because of his clan's intellectual mind and instincts, he was able to graduate top of his class with outstanding marks at the age of 9.
Genin Arc:
He soon became a Genin at the same age of nine and was placed into a Genin cell with a Jounin leader. Watari's Jounin sensei, Hiruma Sagaku, was a master at the wire weaponry battle arts. It is basically a skill that utilizes specially-modified, strong wires for combat. Watari grew extremely interested in this art and asked his sensei to teach him the skill, though he had to complete a series of difficult tasks to be able to do so. Watari got a hold of a combat-specialized roll of thin, translucent wires as strong and tough as steel. With this, he was taught the unique battle arts. Watari was stuck at the basics as his skill with the wire was just too amateur, as although it's powerful, he simply can only use it for a short period of time. But one day, Hiruma taught him how to utilize his chakra and stream it to the wires, allowing them to perform much more efficiently. He took on microfilament wire to enhance his abilities. He discovered a few creative methods of his own to improve his skill. By the age of 14, after 5 years of intense training in that skill, Watari was highly skilled and dangerous in his wire weaponry. Also, at the age of ten, Watari discovered his first element: The Wind element. He learned Fuuton ninjutsu and also endured rough Taijutsu training; just simple yet rigorous physical excercises that allowed him to quickly and significantly train and boost his speed, reflexes/perception speed, and agility.
Although he's had several chances to participate in the Chunin Exams, he's taking it for the first time in this arc.



Ninja ID

Village: Sunagakure

Rank: Genin

Element: Wind

Nindo: Kill all in his way to victory. Watari has a bloodlusted mindset and the intent to kill.

Skills: Weaponry (particularly wire jutsu), ninjutsu


Equipment:
Name: Microfilament Wire a.k.a. Combat-Strengthened Wire

Type: Offensive/Defensive, Ranged Wire-String

Size: 50 meters in length, 1 mm in width

Elemental Attribute: Wind

Weight: .7 lb

Looks: A really thin, long string of blue-colored wire.

Special abilities: Microfilament wires are specially modified strings designed for combat. They're very thin, to the point that they're almost invisible to the average human eye (of Genin-Chunin). They're also incredibly sharp, as the basis for the application of the wire is that the thinner the edge, the keener it'll be (same concept for the blades of swords). They'll have little difficulty piercing through human flesh, because since they're applied to a very low surface area, the cutting attack will be deadly. When in the hands of a skilled user, they can be very fast, and combined with its low visibility, it's untrackable to most people of the user's level.
Controlling the wire involves chakra manipulation and control. The wire is specially designed to react to the user's chakra, and that's how they control the wire, as if it were telekinetically. They can make the wire float and manuever through the air. They can extend, and be manipulated freely. The wire has relatively good durability. It can handle moderate amounts of stress/crushing pressure, temperature, tension, and overall is tough to break. When broken, the user can reconnect them via chakra.
Watari has mastered this wire with the wire weaponry battle arts.

Origin: Inspired by his Jounin-sensei's wire performance, he sought to adopt that fighting style, recognizing its versatility and usefulness on the line of combat. With his sensei, a microfilament wire was manufactured for him, and he practiced with it. Normally, using the wire at a Genin age would be impossible. However, Watari's intellect and dedication to master the wire under the tutelage of a wire master allowed him to prevail. As he learned the concept of using chakra to manipulate and strengthen wire, Watari felt as if the microfilament became a part of him. Years of training with his sensei has progressed him to master the set of wires he has now.

x20meters of regular wire
x30 Kunai
x30 Shuriken
x1 Flash Bomb
x2 Smoke Bomb
x4 Exploding Notes


Fighting Styles: Wire Weaponry Battle Arts
Spoiler:

Jutsu:

Includes all Academy E-rank Jutsus, Kai ~ Release, and Walking on Surface/Water


Name: Wind Release Flow
Rank: C
Description: This technique is an example of chakra flow, in which the user channels wind chakra to an object, such as a sharp weapon or projectile, and increase it's attack speed and cutting power depending on the amount of chakra used. It can be channeled through direct contact or just by blowing the chakra onto the object in which the chakra might take form of a scimitar for additional attack range. Standardly, it can penetrate flesh with ease.

Watari can channel this throughout his wires to increase their motion speed and cutting power, making them more lethal than before. The wires may produce sonic sounds as it slashes through the air and are capable of maneuvering in mid-air and generating large force.

Name: Wind Needles
Rank: C
Range: Close-Long
Description: Fuhari is a Ninjutsu technique developed by Watari Dorunezu. Fuhari is a Fuuton technique created by Watari out of respect for his sensei who specialized in wire combat. By focusing chakra around his fingers or the entirety of his hand, Watari can emit long, sharp wire-like needles of wind chakra from his hand. These wind needles are very long and are sharp enough to cut through rock and human flesh with no trouble. By moving his hand, he is able to change the direction and manipulate the attack path of the attached needles, allowing him to ward off projectiles and the enemy. The wire-like needles are usually straight and hardened, but by closing his hand into that of a claw, he can make the needles flexible at any time he wants. In doing so, the needles can serve more useful purposes. The needles are able to float and sustain themselves in mid-air as long as they're attached to Watari's hand, which allows them to change the direction of their attack suddenly by Watari's hand movements. There is a way to enhance this technique. By channeling this technique to actual wire/string, the wind chakra will flow through them and also extend to its length if it was all by itself as Fuhari, making the "needles" much longer. With the wind needles enhancing the wire and both objects fused together to retain each other's properties, Watari can easily control the wires and manipulate it. The wires will be able to cut through steel and concrete with much ease, and their speed is also increased. Watari controls the wires as extensions of his own body due to their length and area. The weakness to this technique is that it can be severed by a well-placed, precise attack due the wire. 4 cp subtracted for every five posts active.


Name: Manipulated Shuriken Technique
Rank: D
Skill: Ninjutsu/Weaponry
Description: Soushuriken no Jutsu is a Ninjutsu technique used by Watari .With this technique a translucent string or a microfilament wire, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a timelag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite. Also works on other ninja tools.


Name: String Reeling Technique
Rank: D
Description: Ayatsuito no Jutsu is a Ninjutsu technique utilizing wire. This string can be used in rappeling, or as a method to tie down and restrict the movement of an opponent. It can also be used to manipulate weapons. With this, the user can pull objects, lift them, move them, or push them.

Variations of this technique include the Manipulating Windmill Triple Blades and the Manipulated Shuriken Technique, where the strings are used to manipulate attacking objects.

Name: Murderous Grasp
Rank: C
Description: Ninpou: Ayametori is a Ninjutsu technique used by Watari. This jutsu uses a string strengthened with chakra to make a thread capable of constricting a target and cutting through steel with little difficulty. Watari uses wire to form complex string figure designs with his hands. The wire itself is said to be stronger than steel. The figure Watari creates can then be launched from the string as a powerful cutting attack.

Name: Restriction Arms
Rank: C
Range: Close-Long
Description: Kousoku Hoko is a Ninjutsu technique utilized by Watari Dorunezu. Using his strengthened wires, Watari can make little, simple hand movements and direct his wires to immediately and quickly wrap around a target or part of a target and tightly grip on to them, immediately halting their movements and binding them in place without damaging them. The technique is developed to restrict an opponent and completely remove their ability to move. At C-rank level, it can bind from one limb up to the arms, legs, the chest/torso, and part of the neck. At B-rank level, it can bind an opponent entirely from all body parts including arms, legs, torso/chest, neck, and the head tightly that they cannot move at all.

Name: Slice of Death
Rank: C
Range: Close-Long
Description: Shikyokire is a Ninjutsu technique utilized by Watari Dorunezu. Watari will use his razor sharp wires and move it to cut through an opponent. This is simply a method or "direction" of attack, as the wires itself is already capable of slicing through steel and concrete with ease and so cutting through flesh and skin would prove no trouble. Watari can send his wires flying at high speed. He usually uses this technique after binding a person in place, and it allows him to slice off one limb, usually the one that is being binded. He can also just attack without binding.

Name: Subjugate
Rank: C
Range: -
Description: Nottori is a Ninjutsu technique utilized by Watari Dorunezu. With his wires spread out and arranged into the shape of a protective dome surrounding Watari, Watari can instantly arrange patterns within the wire dome to block physical attacks. Depending on the wire's durability, Ninjutsu attacks such as elemental ones can be blocked and/or repelled. This is mostly effective against fast-moving projectiles of any size. WAtari can instantly form mesh shields within the dome to halt and stop attacks such as bullets at high speed. He can also already have the dome set and bonded in a way so when a projectile does make contact with it, part of the wire dome will form into the appropriate defense shape to stop the attack. Watari can then release the attack and let it fall off or Watari can use it and retaliate it against the opponent. For a more versatile defensive method, Watari can let his wires flow in front of him as a wall or frontal barrier, allowing him to block and repel projectiles right in front of him at close range until there is none left to defend against. The ricocheting attacks can also hurt the attacker.


Name: Grip
Rank: D
Range: Close-Long
Description: Nigiri is a Ninjutsu technique utilized by WAtari Dorunezu. Using his wires, he is able to stimulate the highest grip, strength, durability, and toughness of his wires. Especially useful when flowing with chakra to increase resistance to tension, Watari can use this technique to stop a high fall and suspend himself in mid-air. In short, he can rappel or grapple onto things in order to prevent him from falling or while falling and maintain his balance and position within the air. The wires are highly durable, as they can grip around objects as tightly and for as long as possible to suspend Watari. He can also form patterns of his wires to increase "grip" and suspend himself. Other than stopping descends, he can also use this to help him ascend and can also use it to hold on to objects.

name: Body Flicker Technique
Rank: D
Range: -
Description: Shunshin no Jutsu is a speed-booster technique accomplished by vitalising the body. Watari's skill with this jutsu is formidable for a Genin, as his Shunshin propels him to a maximum speed of 110 m/s, though said max. speed is only for short bursts of speed, not for distance-travel.

Name: Mesh Cage
Rank: B
Range: Close-Mid
Description: Ninpou: Kagonome is a Ninjutsu technique used by Watari. Watari uses wire which is said to be stronger than steel. Watari can manipulate his string into a powerful, protective, interlocking dome for protection. This dome can repel basic Taijutsu attacks and simple physical attacks. Monju can reshape the wire within the dome as needed, changing it from a defensive structure to a binding string with ease, and then direct it for offense.





Clan Information

Clan: Dorunezu

Kekkei Genkai: None. The Dorunezu clan do not possess any unique bloodline abilities. Instead, however, they do possess bloodline traits that are passed down from every member born into the Dorunezu clan. These traits should not be confused with actual kekkei genkai, as they are just general characteristic for every member of the clan

Description: The Dorunezu clan are known for their immense intelligence and extreme knowledge. They are mentally capable of nearly anything, as their minds have been developed and adapted to be able to handle numerous situations by birth and through experience and training. They're best suited as tacticians, military strategists, and the like because they're extremely good on creating tactics and strategies that would help them win a battle, gain an advantage, overturn the tables in war, combat practice, training, and to accomplish their goals. Some of the members are so clever and crafty that they become tricksters and possess enormous skill in manipulation, deceit, and trickery. Their intelligence and brilliance compliments on their knowledge, as they're able to quickly understand and grasp the basic principles of subjects and jutsu. Learning is something they engage with everyday and they're extremely smart, observant, and analytical that they can figure out some of the general functions and more hidden uses behind techniques quickly, even during the midst of a violent battle. This is because of the astonishing neural network they have, especially the capacity around the brain. Their most notable trait is their massive and instantenous processing speed. Using their senses, the mind is able to process and comprehend the things they sense and the world around them at superhigh rates instantly when it happens, allowing them to use their in-depth knowledge to dive more deeper into their understanding and think up of a plan and act on it at the same instant speed. This gives birth to powerful wits and a great, refined mind. Their minds are well suited for adaption and military combat situations designed for the most greatest strategists and masterminds, being able to take in, understand, and think up and perform a tactic all within a second. This mental trait can allow Dorunezu to escape and bypass sudden tricks and ambushes fairly easily, even at close range. With their deeper understanding, they usually have a complete and more advanced deduction of low-level jutsu. As their mental traits are their most dominate characteristic, their processing speed and instantenous thinking might also, though it is uncommon, augment physical capabilities realted to the neural network such as speed, agility, and reflexes to high levels. However, Dorunezu who don't have this benefit can attain it just through training in speed, agility, and dexterity. If a Dorunezu does attain the benefit, then through training, they can move at very high speeds and make sudden turns while using their mind and reflexes to maintain control and awareness. Few Dorunezu can also have high natural increases in dexterity, hand speed, and recovery rate, but that is rare. The weakness to their trait is that they are likely to fall prey to sudden double-tricks by opponents as smart and more powerful or smarter than them because of the fast reactions and wits, and the risk, if it be called that, is that they're most likely to turn into criminal masterminds or a target for other nations.


Clan weapon: N/A

Clan History: The Dorunezu clan were founded by some of the most legendary masterminds, thieves, and combat tacticians ever known in the Land of Water. About 2000 years ago, a group consisted of the world's most intelligent and scientific beings came together to survive a plague that killed off about a third of the world. The head and founder of this group was a man named Zanshin Dorunezu, an extremely brilliant man in the field of tactics and accuracy. Together, they hoped to develop a cure and find resources and defenses to make more while making barricades to prevent the plauge from entering their facility. However, they were abruptly stopped when the plague started to manifest in new ways. Mutation. Those who were recently infected were transformed into mutated, deformed beings, craving for nutrition. Anticipating that one of them will be infected in two days, they quickly packed up, took whatever supplies were needed, and immediately escaped through a tunnel, leaving behind most of their cure prototypes. They inhabited a large cave near a small village. Figuring out that they would not have enough time nor enough people to create enough antidotes, they decided to turn to people that will. Offspring. Some of the group members mated and twelve children were produced. For the first five years of their life, the adults and children became a family. Of course, these children were not your typical baby. At an early age, they were able to unravel technological mysteries, solve puzzles usually designed for teens, and were able to understand complex mathematical problems. Their intelligence surpassed any other baby. They grew up at the village they were born near, in which Zanshin's group had built fortifications to block the spread of the plague and make them invisible. But this could only last for six years. Passing down the name of the Dorunezu, from which these children were named after the head of the original group and because the most intelligent child is the son of Zanshin, to these children, all of them were sent asea to the most successful village in the Land of Water. The children each received prototype cures and the mission to heal the population now depended on them. The son, only known as Nikun Dorunezu, and his brothers and sisters grew up in the village they were sent to. Nothing was heard from or about Zanshin or his group, but it is possible that they either helped the village and fought, the outcome being they lost and died/mutated, won but were lost and died due to injuries, or survived but died due to injuries. Or they could have escaped and fled, the destination being unknown. Fifteen years later, the children now became known as the Dorunezu family. They teamed up with courageous and strong armies as well as some junior scientists in order to combat the disease, which has already killed off half of the world's population. In four short years, the Dorunezu family surpassed the minds of their ancestors and helped perfect the cure. The plague was slowly wiped out and contained, and the majority of those who were infected and mutated were restored. Over the centuries, the Dorunezu family gave birth to descending generations, each inheriting intelligence of their parents. The Dorunezu family grew and the it became the Dorunezu clan a century later. It was one of the first clans to have studied the teachings of Rikudou Sennin and Ninshu, therefore becoming disciples of the original ninja. They helped revolutionize Ninshu into Ninjutsu. And when they learned to control their chakra, they trained for massive boosts in physical abilities. Today, the Dorunezu clan is a family of geniuses and tacticians, alike. All are observant, intelligent, and are rumored to be able to deduce enemy plans and jutsu quickly. Their brilliance and minds made them as feared as clans with bloodlines and possess kekkei genkai, a testament to their dangerous abilities. They are somewhat known for amazing speed and agility as well as reflexes, but that is nothing compared to the refined mentalities that they possess. Dorunezus usually holds knowledge on Kinjutsu and some of the world's most technological and scientific weapons and ideas, and are valuable if captured. The Dorunezu clan stands as one of the most intelligent families in the world.




Misc. Information

RP sample:

Nicknames: None in particular
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