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 Watari Dorunezu ? (WIP)

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Vengeance
Amekage
Vengeance


Posts : 362
Join date : 2009-05-20

Watari Dorunezu ? (WIP) Empty
PostSubject: Watari Dorunezu ? (WIP)   Watari Dorunezu ? (WIP) Icon_minitimeTue Feb 15, 2011 4:43 pm

General Information

Name: Watari Dorunezu
Nickname/Alias: "Shinigami" ~ God of Death, Angel of Death, Karite no Suna ~ Reaper of the Sand, Kazeshini ~ Suna's Wind Death.
Age: 27
Gender: Male
Looks: Watari Dorunezu ? (WIP) TheDawn

Watari wears a soft yet very durable purple, linen neck-shirt with white stripes. The material is very soft and tailored but very strong. On top of that, he wears a strong, black body vest. This vest is similiar to those worn by ANBU and is designed to withstand powerful impacts and bullet-like projectiles. With this equipped, Watari can withstand most bodily harm. The vest is extremely durable and strong but it does not restrict Watari's movements. He wields black gloves, which is mostly fingerless, with small steel rings, probably so Watari can inflict more forceful blows. These black gloves have a mechnism and pockets that allows Watari to store small or flexible material. His wires/strings are usually stored within here and can easily have them come out for combat. Watari wields pure silver wristbands. He wears light, black, leggings with pockets. He has a black, concealed belt that blends in with Watari's leggings and so are hard to see, even if your eyes are an inch away from it. The belt is able to hold many things, such as ninja pouches or small equipment. Attached to the belt is what seems to be brown belt straps, probably to strangle his enemies and silver necklaces. He wears either black, pocket boots or black sandals. It is uncommon, but not never, for Watari to wear a formal Kirigakure uniform or his former ANBU vest and mask with his outfit.



Personality: Watari is a patient, calm, and collective individual. He is somewhat loyal to his village and comrades, but he places his own goals before himself. A man of true ambition, Watari always pours his all into whatever he wants to accomplish, working dilligently and hard to get what he wants and meet his goals. He is willing to betray, trick, and manipulate his friends, allies, and village in order to get what he wants, pursuring his dreams to the end, which supports Watari's undeniable determination and will. He is an extremely smart intellectual but he is rather secretive about it and pretends to be a bothersome, senile elderly-like man sometimes. When his village calls for his help, he is an understanding person and places his opinions and methods to ensure a good result. He is not an open person and is a bit mysterious, always aware and on his guard and never letting anyone know more about his past or thoughts other than those he has or can say. Watari uses tactical thinking and strategy planning to accurately think ahead and quickly use tactics during the middle of a battle. He is a very calm and neutral man, rarely panicking and maintaining his composture even when the opponent's violent attack is right in front of his face. This might be due to his intelligence, which keeps him to always hold a strategy in hand. Watari is the kind of person who looks down on people, especially on those who are stronger or more gifted than him. He has internal feelings as an inferior and whenever he ascends higher, he refuses to allow people to remind themselves as the person he once was. Watari is a fearless and a rather strong-willed man, plus he is able to obediently follow instructions from the one he recognizes as his commander.

Watari is so involved and drowned by the chaos and luxury of battle that he is nearly sadistic when it comes to almost killing the opponent. He loves battle no matter how strong his opponent is. Even so, he does realize his weaknesses and knows when to give up. Against cowards and more boring opponents, he has a merciless and cold opposition to them, attempting to kill them without any sign of remorse and is able to kill in cold blood without the slightest hesitation as he is known for keeping only ties with allies. He is able to cut ties anytime he wishes in order to further his own goals. Upon becoming Kazekage, his arrogant trait has diminished and has a strict relationship with his village, self-motivated in being the most greatest and strongest Kazekage ever. He is willingly to take drastic actions and make movements of his own accord to benefit Sunagakure or his own power. He has even thought about running away or betraying them to become a spy, but has yet to do so because even though he is a calculating warrior, he believes in the innocence and right to live for the fair civilians and puts them out of harm's way unless it cannot be done. Watari hates aging as he fears that for his body to age, he will become useless, weak, and unable to defend himself or fully live up to his nickname as Sunagakure's "God of Death." Therefore, he searches for the opportunity of immortality or agelessness but would study it first before rushing the trait into him. His ferocity in battle is ferociously massive and he battles on and on. He also smokes on certain occasions. Serene, observant, collective, and a hatred for aging are all traits that describe Watari Dorunezu.


Likes & Dislikes:
Likes:
Watching and hearing the cries of victory
Utter Annihilation and Battling
Watching Puppet Shows
Extremely strong enemies
Eating Sweets


Dislikes:
Old Age (Self Aging)
Being useless
Cowards
People who look down on him
Earthquakes
Asparagus



Catch Phrase: "Nothing more than a mere human....."



Clan Information

Clan Name: Dorunezu Clan
Kekkei Genkai: None. The Dorunezu clan do not possess any unique bloodline abilities. Instead, however, they do possess bloodline traits that are passed down from every member born into the Dorunezu clan. These traits should not be confused with actual kekkei genkai, as they are just general characteristic for every member of the clan.
Clan Traits: The Dorunezu clan are known for their immense intelligence and extreme knowledge. They are mentally capable of nearly anything, as their minds have been developed and adapted to be able to handle numerous situations by birth and through experience and training. They're best suited as tacticians, military strategists, and the like because they're extremely good on creating tactics and strategies that would help them win a battle, gain an advantage, overturn the tables in war, combat practice, training, and to accomplish their goals. Some of the members are so clever and crafty that they become tricksters and possess enormous skill in manipulation, deceit, and trickery. Their intelligence and brilliance compliments on their knowledge, as they're able to quickly understand and grasp the basic principles of subjects and jutsu. Learning is something they engage with everyday and they're extremely smart, observant, and analytical that they can figure out some of the general functions and more hidden uses behind techniques quickly, even during the midst of a violent battle. This is because of the astonishing neural network they have, especially the capacity around the brain. Their most notable trait is their massive and instantenous processing speed. Using their senses, the mind is able to process and comprehend the things they sense and the world around them at superhigh rates instantly when it happens, allowing them to use their in-depth knowledge to dive more deeper into their understanding and think up of a plan and act on it at the same instant speed. This gives birth to powerful wits and a great, refined mind. Their minds are well suited for adaption and military combat situations designed for the most greatest strategists and masterminds, being able to take in, understand, and think up and perform a tactic all within a second. This mental trait can allow Dorunezu to escape and bypass sudden tricks and ambushes fairly easily, even at close range. With their deeper understanding, they usually have a complete and more advanced deduction of low-level jutsu. As their mental traits are their most dominate characteristic, their processing speed and instantenous thinking might also, though it is uncommon, augment physical capabilities realted to the neural network such as speed, agility, and reflexes to high levels. However, Dorunezu who don't have this benefit can attain it just through training in speed, agility, and dexterity. If a Dorunezu does attain the benefit, then through training, they can move at very high speeds and make sudden turns while using their mind and reflexes to maintain control and awareness. Few Dorunezu can also have high natural increases in dexterity, hand speed, and recovery rate, but that is rare. The weakness to their trait is that they are likely to fall prey to sudden double-tricks by opponents as smart and more powerful or smarter than them because of the fast reactions and wits, and the risk, if it be called that, is that they're most likely to turn into criminal masterminds or a target for other nations.

Clan Jutsu: N/A. The Dorunezu clan do not possess any clan jutsu but they commonly use and are quite skilled in the Shunshin no Jutsu.
Clan History: The Dorunezu clan were founded by some of the most legendary masterminds, thieves, and combat tacticians ever known in the Land of Water. About four centuries ago, a group consisted of the world's most intelligent and scientific beings came together to survive a plague that killed off about a third of the world. The head and founder of this group was a man named Zanshin Dorunezu, an extremely brilliant man in the field of tactics and accuracy. Together, they hoped to develop a cure and find resources and defenses to make more while making barricades to prevent the plauge from entering their facility. However, they were abruptly stopped when the plague started to manifest in new ways. Mutation. Those who were recently infected were transformed into mutated, deformed beings, craving for nutrition. Anticipating that one of them will be infected in two days, they quickly packed up, took whatever supplies were needed, and immediately escaped through a tunnel, leaving behind most of their cure prototypes. They inhabited a large cave near a small village. Figuring out that they would not have enough time nor enough people to create enough antidotes, they decided to turn to people that will. Offspring. Some of the group members mated and twelve children were produced. For the first five years of their life, the adults and children became a family. Of course, these children were not your typical baby. At an early age, they were able to unravel technological mysteries, solve puzzles usually designed for teens, and were able to understand complex mathematical problems. Their intelligence surpassed any other baby. They grew up at the village they were born near, in which Zanshin's group had built fortifications to block the spread of the plague and make them invisible. But this could only last for six years. Passing down the name of the Dorunezu, from which these children were named after the head of the original group and because the most intelligent child is the son of Zanshin, to these children, all of them were sent asea to the most successful village in the Land of Water. The children each received prototype cures and the mission to heal the population now depended on them. The son, only known as Nikun Dorunezu, and his brothers and sisters grew up in the village they were sent to. Nothing was heard from or about Zanshin or his group, but it is possible that they either helped the village and fought, the outcome being they lost and died/mutated, won but were lost and died due to injuries, or survived but died due to injuries. Or they could have escaped and fled, the destination being unknown. Fifteen years later, the children now became known as the Dorunezu family. They teamed up with courageous and strong armies as well as some junior scientists in order to combat the disease, which has already killed off half of the world's population. In four short years, the Dorunezu family surpassed the minds of their ancestors and helped perfect the cure. The plague was slowly wiped out and contained, and the majority of those who were infected and mutated were restored. Over the centuries, the Dorunezu family gave birth to descending generations, each inheriting intelligence of their parents. The Dorunezu family grew and the it became the Dorunezu clan a century later. It was one of the first clans to have studied the teachings of Rikudou Sennin and Ninshu, therefore becoming disciples of the original ninja. They helped revolutionize Ninshu into Ninjutsu. And when they learned to control their chakra, they trained for massive boosts in physical abilities. Today, the Dorunezu clan is a family of geniuses and tacticians, alike. All are observant, intelligent, and are rumored to be able to deduce enemy plans and jutsu quickly. Their brilliance and minds made them as feared as clans with bloodlines and possess kekkei genkai, a testament to their dangerous abilities. They are somewhat known for amazing speed and agility as well as reflexes, but that is nothing compared to the refined mentalities that they possess. Dorunezus usually holds knowledge on Kinjutsu and some of the world's most technological and scientific weapons and ideas, and are valuable if captured. The Dorunezu clan stands as one of the most intelligent families in the world.





Rank Information:
Country: Suna
Village Rank: Kazekage
Skill Rank: S



Skill Information
Skill Specialty:
Main: Weaponry
Sub: Ninjutsu

Elemental Affinity:
Main: Fuuton
Sub: Raiton

Statistics:
Strength: 65
Speed: 90
Stamina: 30
Agility: 90
Endurance: 25

Chakra Reserves: 60
Chakra Control: 50
Intelligence: 70



Items/Weapons:

Name: Hand of Shinigami
Appearance: (A pic or brief description of the object)
Rank: S
Special Abilities: The Hand of Shinigami is a set of special, combat-specialized gloves. The gloves has access to the wire weaponry battle arts, as in razor-sharp microfilament wires are stored within the glove and can be released for use in battle. These wires are very sharp and powerful, as they're capable of slicing through steel and concrete easily. They're made of microfilament material, meaning they're thin and flexible and are monomolecular, meaning they're capable of floating and suspending themselves in mid-air according to the user's will. The wires are somewhat hard to see and are very fast. They're extremely durable and tough, as even excessive pressure from those with large mass, sharp weapons, and C-rank techniques or lower are incapable of breaking them. B-rank techniques are only capable of breaking them at a small degree and A-rank techniques or higher are actually capable of severing the wires. The wires can manuever while in mid-air as the user moves them and can extend up to greater heights. The wires are also very long, as they can reach up to a 50 meter radius. Other than offensive capabilities, the monomolecular razor wires can bind and restrain targets without damaging them, restricting their movement yet keeping them alive and well. As they're sustained, they can be harmed after binded. The wires can extend rapidly and have an incredibly grip, as they rarely lose their composture and efficiency. With expert profiency, the wires can be used for both offensive and defensive purposes, granting a level of versatility. The glove itself can withstand attacks at the A-rank level or lower.
Origin: (Where does this weapon come from? Why does your char have it?)


Jutsus:



Name: (Name of jutsu)
Rank: (E,D,C,B,A,S)
Type: (Ninjutsu, Weaponry, Genjutsu, Kenjutsu, Taijutsu)
Element: (Lightning, Wind, Earth, Water, Fire)
Description: (About a paragraph describing your jutsu)



Background Information
History:
Watari Dorunezu was born within Sunagakure. He entered the Ninja Academy at the age of 6. There, he excelled at ninja tools and the use of weaponry. He quickly learned how to manipulate his chakra and also excelled at Ninjutsu. Because of his clan's intellectual mind and instincts, he was able to graduate top of his class with outstanding marks at the age of 9. He soon became a Genin at the same age of nine and was placed into a Genin cell with a Jounin leader. Watari's Jounin sensei was a master at the wire weaponry battle arts. It is basically a skill that utilizes specially-modified, strong wires for combat. Watari grew extremely interested in this art and asked his sensei to teach him the skill, though he had to complete a series of difficult tasks to be able to do so. Watari got a hold of a combat-specialized roll of thin, translucent wires as strong and tough as steel. With this, he was taught the unique battle arts. Watari was stuck at the basics as his skill with the wire was just too amateur, as although it's powerful, he simply can only use it for a short period of time. But one day, Watari's sensei taught him how to utilize his chakra and stream it to the wires, allowing them to perform much more efficiently. By the age of 12, Watari was highly skilled and dangerous in his wire weaponry. Also, at the age of ten, Watari discovered his first element: The Wind element. He learned Fuuton ninjutsu and also endured rough Taijutsu training; just simple yet rigorous physical excercises that allowed him to quickly and significantly train and boost his speed and agility. He entered the Chunin Exams and was promoted to Chunin at the age of 12.

By the age of 14, Watari's wire weaponry skills rivaled that of his master who taught him the skill. He thought of this an excellent accomplishment as he discovered a few creative methods of his own to improve and use his wires. By by this time, the Sixth Shinobi World War broke out, and all the villages were at the battlefield. He spent most of his time in the battlefield, yelling out sadistically and enjoying the pleasurable rush of battle. He finally experienced war and found it as both a hell and a heaven. Watari's combat-loving personality was developed during this time. In battle, his combat prowess and his wire weaponry battle proficiency improved tremendously. He made such huge increases through great leaps and bounds that he earned the fearsome nickname as the Sunagakure's "Shinigami". He was truly feared during wartime, which is evident to his abilities. At age 15, Watari found his wires being a little "outdated". He is equivalent to his former Jounin teacher in the particular skill but he lacked style. He needed something bigger. It did not matter if it was older or newer than the wires that he had. He went on a journey, something that can be classified as a mission at the S-rank level, to the Cave of the Forbidden Corpses within the Land of Wind and arrived at the abandoned place where so many have been slain and fallen. An old woman came up to him and adviced him to stop and turn back, but Watari just sliced her in half and killed her. He found a little girl, around five years old, peeking out from a rock and witnessed the woman being killed. Watari reasoned it was her granddaughter but he didn't care either way. As he traveled in the cave, he realized that the journey was extremely dangerous. He had to ward off ghouls and spirits in the dark, destroyed reanimated, stone soldiers, fought monsters of the deep, and had to go through several treacherous obstacles in order to find the prized jewel. There, sitting on a throne-like chair with a skull on top and a scythe under it, was a glove contained within a glass box. Watari touched the box and the words "To those who shall lift this unholy object from this container..... be it they shall suffer eternal corruptness as they slain and be slain, with this Hand of Shinigami" inscribed upon it. Watari could already feel the evil, powerful aura emanating from it. It almost seemed as if it was alive, and it seemed as if it were cursed. But this was no doubt a supernatural item, and this glove was power. he lifted the box open and picked up the glove. They were labeled the "Hands of the Death God." Watari smiled as he put them on. They were light and he could already feel the power in them surging through him. He lifted his finger and a string of wire quickly shot out and whipped the air, slicing a solid piece of rock in the process with no resistance. The Dorunezu smiled evily as he realized the power he has within his hands. The God of Death has just found the weapon fit only for him.

Watari mastered the Hand of Shinigami fairly quickly and effectively. By the age of 17, he fully mastered its use and abilities and had a wide range of versality for combat in his hands. At the age of 16, he was promoted to Jounin. During the war, he easily and quickly killed his enemies, the body count stacking up rapidly. He was known worldwide as the "Shinigami" and was very feared for it. The world war ended when Watari reached age 17, and he had killed a grand total of 453 shinobi. He was worried it would end so soon that he would still have fun, but lately, the war was slowly becoming boring little by little. He resigned himself from war and a more mature, merciless, and calmer personality reached into Watari. He discovered his second element: the Raiton element. His speed, agility, and reflexes increased immensely during the war as he could quickly outrun and dodge fast-moving projectiles even at close-range. WAtari was very skilled and masterful in several of the ninja arts. Being a Jounin, Watari quickly surpassed his master in wire weaponry and was the most greatest and top wire weaponry battle arts user. His mastery over it as well as the Hand of Shinigami enabled him to hold a great advantage on the battlefield and it earned him a few more nicknames. At age 18, Watari was enlisted to be a member of Sunagakure's special operation forces, namely the village "ANBU." Being in SUnagakure's ANBU, he excelled at tactics and assassination, being frequently assigned on risky missions to take care of missing-nin and extremely potent threats. As such, he engaged in a couple of artifical physical enhancements in which his senses were increased to great levels and he obtained immense endurance and a hard durable body. In doing so, he became a true assassin and a hunter. Being entrusted with top-secret documents, information, and the like, Watari frequently hired himself out as a mercenary for other nations. He was known as the "Weaponsmaster". He faced many famous shinobi and one particular legendary ninja that earned him the title as "Angel of Death" and "Reaper of the Sand." At age 20, Watari was promoted to ANBU Captain and led an elite team of ANBU Black Ops for his great progression and unnatural talent. However, Watari also had to face a couple of shinobi from his own village at certain occasions as a professional soldier for hire and he had no choice but to kill them. Knowing that if he kept this up he would most likely be tried and executed, he left ANBU at age 21. Watari continued his ninja life as one of the top class shinobi and trained in Fuuinjutsu, Taijutsu, and more of Ninjutsu, especially elemental Ninjutsu. He finally obtained the perfect, athletic body for him and studied some forms of chemistry and bionanology. With his excellent tactical mind and his Dorunezu reactions, he was able to push the Hand of Shinigami's capabilities and his profiency with it to greater levels and expanded the usage of the wire weaponry arts. Watari led journeys in which he was to find legendary, rare, or long-lost weapons of high value. As he collected such weapons, the Kazekage of the village had died of diesease. Afraid that it was a murder, the village panicked. Watari knew he had to return to Suna as his presence is needed. A Kage election was held and the chosen canditate was Watari himself. He was approved by the village elders, the village council, the Wind Daimyo and his royal table, as well as the majority of the Jounin. As such, at the age of 23, Watari became the Kazekage. His personality and appearance matured into that of an adult and he was ready to lead Sunagakure to prosperity and glory. Currently, he has spent more than 4 years as Kazekage and is avoiding war and keeping peace with the other villages, while sharpening his skills day by day and training to surpass Sandaime Kazekage and his Iron Sand, who was said to be the most powerful shinobi and Kazekage in Suna's history along with the most feared weapon in Suna, and replace him as the most strongest Kazekage with the greatest weapon: The Hand of Shinigami.


RP Sample:

Spoiler:

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Vengeance
Amekage
Vengeance


Posts : 362
Join date : 2009-05-20

Watari Dorunezu ? (WIP) Empty
PostSubject: Re: Watari Dorunezu ? (WIP)   Watari Dorunezu ? (WIP) Icon_minitimeSat Mar 26, 2011 4:59 pm

Name: Hand of Shinigami
Appearance: (Look at Watari's appearance in the app and look at his hands for an accurate image)
Rank: S
Special Abilities: The Hand of Shinigami is a set of special, combat-specialized gloves. The gloves has access to the wire weaponry battle arts, as in razor-sharp microfilament wires are stored within the glove and can be released for use in battle. They're a total of about a hundred of these wires within the glove. These wires are very sharp and powerful, as they're capable of slicing through steel and concrete easily. They're made of microfilament material, meaning they're thin and flexible and are monomolecular, meaning they're capable of floating and suspending themselves in mid-air according to the user's will. They are also able to be manuevered while floating in the air. They're actually able to be shrunk down to the width of one molecule wide through the use of flowing chakra in exchange for length, allowing them to affect things at the molecular level. If this is perferred, then the wires from this glove can virtually cut through anything, including the hardest, toughest, and most dense of objects. However, speed of the wire will be reduced. The wires are somewhat hard to see (except when reflected by light) and are very fast. They're extremely durable and tough, as even excessive pressure from those with large mass, sharp weapons, and C-rank techniques or lower are incapable of breaking them. B-rank techniques are only capable of breaking them at a small degree and A-rank techniques or higher are actually capable of severing the wires. The wires can manuever while in mid-air as the user moves them and can extend up to greater heights. The wires are also very long, as they can reach up to a 50 meter radius. Other than offensive capabilities, the monomolecular razor wires can bind and restrain targets without damaging them, restricting their movement yet keeping them alive and well. As they're sustained, they can be harmed after binded. The wires can extend rapidly and have an incredible grip, as they rarely lose their composture and efficiency. With expert profiency, the wires can be used for both offensive and defensive purposes, granting a level of versatility. The glove itself can withstand attacks at the A-rank level or lower. The user can channel chakra through the wires for a higher efficiency and this allows the wires to move and suspend themselves according to the user's will as if they were body extensions and manipulate them as if they were as such. With chakra, the wires are able to combine together when severed to "regenerate" or just repair themselves or for a more greater density and attack range and can also disconnect. With chakra, the user can stimulate these wires and have them extend up to the length of a 100 meter radius. If the user controls the wires through chakra, they can control they can sacrifice one or multiple particular traits it has such as sharpness for physical capabiltiies like hardness, toughness, grip, durability, strength, resistance, etc.

Name: Combat-Strengthened Wire
Rank: C-A
Description: Watari has five different types of stregnthened wire designed for combat. Two of them are C-rank, two of them are B-rank, and one roll is A-rank. Each roll of wire is wrapped as 30 meters long. The C-ranks are metal strings/wires flexible enough to bend and be manipulated and are as strong as steel. They can cut through solid steel and concrete though with some resistance and are tough enough to withstand powerful metal attacks. They're somewhat hard to severe and with chakra flowing through them, they can be manipulated with more profiency and ease. The B-ranks are metal strings/wires flexible enough to bend and be manipulated and are tougher than steel. They can cut through steel and concrete with relative ease and are tough enough to withstand major, non-chakra, physical blows. They're hard to severe and with chakra flowing through them, can cut through titanium and uranium. The A-rank version of Watari's flexible, metallic wires can cut through steel and concrete with no resistance and are very strong, as they can withstand attacks at the C-rank level, some moderate explosions, and major blunt force. With chakra flowing through them, they can be wielded with more ease and skill as well as being able to cut through hardened steel, chronium, and solid topaz. These wires are long-lasting and made for combat as well as being monomolecular wires as part of the wire weaponry battle arts. Likewise, these monomolecular, metallic wires are flexible and move very fast and are extremely easy to manipulate, especially with chakra strenghtening them. They can be "combined" to repair severing damage, injuries, or for a greater density and attack range and their physical properties can be controlled with chakra, such as exchanging sharpness for flexibility, strength, toughness, grip, and the like. They're made for combat, especially in wartime, and designed to kill and incapicitate. They can be shaped into extensions and into multiple wire shapes by altering the wire's ability to suspend, float, and manuever above a surface. Although they are somewhat hard to see, they are easily detetced when reflected in light.
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